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       <dc:date>2013-05-24T15:50:21+02:00</dc:date>
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        <dc:date>2012-08-05T12:47:50+02:00</dc:date>
        <dc:creator>gaddman</dc:creator>
        <title>Scripting</title>
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        <description>This is the place to share your import and playlist scripts. Try to not paste in code, rather upload complete scripts. Also provide a short description and a screenshot, showing how your script organizes the content.

For information on how to enable scripting, read the FAQ</description>
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        <dc:date>2012-03-01T06:32:09+02:00</dc:date>
        <dc:creator>zabby</dc:creator>
        <title>Transcoding - Adding speed up tip that helped me greatly.</title>
        <link>http://mediatomb.cc/dokuwiki/transcoding:transcoding?rev=1330579929&amp;do=diff</link>
        <description>This is the place to share transcoding settings and scripts.

The lazy PS3 owner's transcoding howto

Since the PS3 is a really, really crappy picky mediaplayer, you get to spend a lot of time tweaking your mediatomb config to produce an acceptable output stream. The easiest (yet most CPU intensive) solution is to use transcoding on everything: Linux doesn't care what it gets as an input format, it can usually handle it just fine - and if mediatomb produces an mpeg2 stream for every item, the PS…</description>
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        <dc:date>2011-03-16T22:07:28+02:00</dc:date>
        <dc:creator>robk</dc:creator>
        <title>FAQ - using /etc/init.d/ on Debian is deprecated, use invoke-rc.d instead</title>
        <link>http://mediatomb.cc/dokuwiki/faq:faq?rev=1300309648&amp;do=diff</link>
        <description>General

My UPnP player can not see MediaTomb, what is wrong?

Network related problems can be difficult to track, here are some most frequently encountered cases:

	*  make sure that both player and server are on the same subnet, otherwise getting UPnP to work requires additional work. You may easily use some kind of tunnel such as OpenVPN to route multicast traffic between subnets, allowing UPnP to work on both subnets. Refer to this simple example to create a tunnel between two subnets; if yo…</description>
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